FTB Installation Guide 2.0 For 1.7.10 [OLD]

You still have to change the both of them. The Forestry download is the same, but Random Things you will need the newer version (2.2.2). I’ll edit the post right now.

Configs are going to be different, as Kyle was working on them from scratch last night. They have not been added to the post yet either.

No clue. Hopefully soon though.

Notes:

REMOVED:
Anything IRC related. Just found config folder really.
Mystcraft
AdminCommandsToolbox-0.0.2a_1.7.10
OpenModularTurrets-1.7.10-1.3.1-23

ADDED:
OPIS - Should be optional for users

I ran into the same bug as Crass and the others. The server bugs out as it tries to adapt to the map you had going. Testing with a new map works fine…

So… server is up, but with a new map. I restored everyone’s player data, so they should have their stuff. Maybe we can test more with restoring chunks? Specifically the big file ones (aka the bases).

Any console errors/crashes?

how may times is the map gonna be reset cos we cant jus start again and again

We’re trying to see if we can restore players buildings/ items. Items will be reimbursed, as I’m sure many people don’t want to start all over again. Player data was also saved, so levels in AM2, and research in Thaumcraft are saved.

The map itself is harder to keep, we want to keep it, it’s just the mods dislike us wanting to do so sadly…

This is a issue with starting a new ftb server. As with tekkit, unleashed and monster there were many lost maps and item resets in the first few months of running the server as we try and fix bugs and update things.

Modpacks dont always work straight out of the gate as they might suggest, some fiddling is required to get a stable server to run on. Items lost will often be reimbursed to counter the frequent restarts if maps are none recoverable during a update.

We ask you to be patient whilst things get set up and smoothed out during the initial launch phase.

Has someone reported the issues on the WLR thread? None of the updates were map-breaking, so it shouldn’t have been an issue…

are we free to enter the server again? or is it better if we wait?

I believe I have finished fixing the map. Server is up and running, but player’s data is gone for now. We will be reimbursing items you had on you and I will manually update your thaumcraft and other data.

Please log in and post if you need me to add in your research. I will delete your post after I fix it.

Also, I can see what you had, so no asking for hundreds o diamonds!

Wait, so do you need to know what was in my inv? because I totally had 300 stacks of diamond blocks :stuck_out_tongue:

It appears like there are some issues with the server:
Rejecting connection SERVER:
FMLMod:ProjRed|Expansion{4.5.7.58}, (client does not have this)
FMLMod:BuildCraft|Core{6.2.2}, (client has this)
FMLMod:ProjRed|Exploration{4.5.7.58}, ( client does not have this)
FMLMod:CarpentersBlocks{3.3.3}, (client has this)
FMLMod:BuildCraft|Energy{6.2.2}, (client has this)
FMLMod:BuildCraft|Builders{6.2.2}, (client has this)
FMLMod:BuildCraft|Transport{6.2.2}, (client has this)
FMLMod:ProjRed|Transportation{4.5.7.58}, (client does not have this)
FMLMod:EnderTech{1.7.10-0.3.0.355}, (client has this)
FMLMod:ProjRed|Core{4.5.7.58}, (client has this)
FMLMod:RandomThings{2.2.0}, (client has this)
FMLMod:ttCore{MC1.7.10-0.1.0-40}, (?)
FMLMod:Forestry{3.1.1.303-unstable}, (client has this)
FMLMod:BuildCraft|Silicon{6.2.2}, (client has this)
FMLMod:ProjRed|Compatibility{4.5.7.58}, (client has this)
FMLMod:GraveStone{2.10.2}, (client has this)
FMLMod:ProjRed|Illumination{4.5.7.58}, (client does not have this)
FMLMod:extracells{2.1.13}, (client has this)
FMLMod:ProjRed|Integration{4.5.7.58}, (client has this)
FMLMod:RIO{1.7.1}, (?)
FMLMod:simplyjetpacks{1.2.0}, (client has this)
FMLMod:BuildCraft|Factory{6.2.2}, (client has this)
FMLMod:Botania{r1.3-140}, (client has this)
FMLMod:ProjRed|Transmission{4.5.7.58} (client does not have this)

There’s a serious issue with client and server not having the same mods.

You need to update WLR to 1.1.7, I will be updating the post with EVERYTHING you need to do right away.

EDIT: Done, Installation Tutorial should be up to date now.

Are we updating soon? We’re 3 versions behind.

@Kyle8910

Ha ha, sorry I missed this. So… updates take a while to get right. I’d be happy to do so, but need a good day to do it. I’ll get on it this week though.

Firstly… update?

Secondly, could someone change my thaumcraft data file to theoctopus, as the tome of knowledge sharing seems to be broken.

Yeah, that came and went… my bad. Good news if you like it, but I will be adding in Power Armor once more as it seems it updated.

Sunday is my best bet for doing this update. For now, I will fix your thaum stuff right away.

Edit: Fixed. Made a backup of a few of your files as they were larger.

Right click to Minecraft.

Ive finished updating the server version on my PC. I had to use a dev version of chisel as the normal pack does not even start without changing that. How did they miss that when they released the pack?

Uploading to server now, but unsure if that will work on first try. John is the only one who has set up MCMA with it.

Edit: still working on it… Had to DL the map as it refuses to patch itself to the new mods on that server. Having trouble on my PC too. It’s so much easier to just leave it a new map, but I do this for you guys.

Edit: Okay, back from work and got it up. I was done last night (3 am), but could not figure out what file was missing for MCMA to run it. There are 3 oddly named files that may have come from different versions of files I had. Had to try multiple variants.

Please tell me if anything is broken. Player inventories? World? Magic stuff? Oh, and original post has link to modded files and configs.